Overall Rating: Excellent
The SGC receives contact from Cimmeria, the planet visited in "Thor’s Hammer." Possibly an opportunity to meet Thor, and form an alliance against the Goa’uld with a powerful ally. A M.A.L.P is sent through the stargate to Cimmeria. They discover that it is not Thor who returned to the planet, but the Goa’uld. The destruction of Thor’s Hammer opened the door to a Goa’uld invasion of Cimmeria. SG-1, feeling responsible for the Cimmerians danger (and rightly so), gate to the planet to learn more about the situation. The bodies of Jaffa and Vikings are littered near the gate. Gairwyn is still alive, though, and meets the team at the stargate. Pyramid-like structures are seen in the distance, landing pads for Goa’uld war ships, with the apparent intent to occupy the planet.
Gairwyn takes SG-1 to where some of her people are in hiding. Daniel learns about the Hall of Thor’s Might from Gairwyn, which she says is the location of Thor’s power. However, none of her people have been to the hall. Hoping the hall contains a stash of advanced weapons, Daniel, Carter, and Gairwyn head to the legendary location of Thor’s hall. O’Neill, Teal’c and Olaf the Viking head out to scout the Goa’uld occupying force. Daniel’s group makes a startling discovery, but not the hoped for weapons stash. With the stargate heavily guarded by Jaffa, there is no way to contact Earth to evacuate Cimmeria’s survivors. Trapped, SG-1, and a handful of Vikings, faces a Jaffa army lead by a powerful Goa’uld system lord.
The episode is solid, with a balanced mix of action, and emotion. Tamsin Kelsey returns as Gairwyn.